.hack — .hack//SIGN
.hack (2002)

.hack//SIGN

7.9 2002 26 episodes

Tsukasa wakes up inside The World, a massive online role-playing game full of magic and monsters, and finds himself unable to log out. With no knowledge of what’s happening in the real world, Tsukasa must discover how he ended up stuck in the game, and what connection he has with the fabled Key of the Twilight—an item that’s rumored to grant ultimate control over the digital realm.

Episodes

  1. Role Play

    1. Role Play

    Apr 4, 2002 24m

    Tsukasa is trapped in an MMORPG called The World. With his conscious inaccessible, Tsukasa attempts to find his purpose for being in the game.

  2. Guardian

    2. Guardian

    Apr 11, 2002 24m

    Tsukasa’s inability to log out of the world worries Mimiru. The Crimson Knights, on the other hand, see Tsukasa as a threat.

  3. Folklore

    3. Folklore

    Apr 18, 2002 24m

    BT and Sora suspect that Tsukasa is somehow connected to a very important artifact, the Key of the Twilight.

  4. Wanted

    4. Wanted

    Apr 25, 2002 24m

    Tsukasa's rampaging Guardian monster wreaks havoc in The World, and an edict from Subaru makes him a wanted man.

  5. Captured

    5. Captured

    May 2, 2002 24m

    Tsukasa finally tames his Guardian monster, but unbeknownst to him, someone is plotting his capture.

  6. Encounter

    6. Encounter

    May 9, 2002 24m

    Subaru carefully observes Tsukasa, gradually getting to know him. Sora mounts a rescue mission.

  7. Reason

    7. Reason

    May 16, 2002 24m

    Mimiru encounters a novice player and offers her guidance in The World. This new relationship helps Mimiru uncover her own motivation for playing.

  8. Promise

    8. Promise

    May 23, 2002 24m

    Mimiru extends Tsukasa an invitation to meet; BT and Crim share an interesting encounter.

  9. Epitaph

    9. Epitaph

    May 30, 2002 24m 7.0

    An elite hacker proves instrumental in the quest for the Key of the Twilight, and Tsukasa gets stuck with a sick Grunty.

  10. Compensation

    10. Compensation

    Jun 6, 2002 24m 7.0

    Bear's shortcomings as a father may be the root of his concern for Tsukasa. Clues arise as the search for the Key of the Twilight continues.

  11. Party

    11. Party

    Jun 13, 2002 24m 9.0

    Mimiru, Bear, and Tsukasa join forces before embarking on a non-fighting quest.

  12. Entanglement

    12. Entanglement

    Jun 20, 2002 24m

    Tsukasa stumbles upon Aura, an advanced AI, that is being held captive.

  13. Twilight Eye

    13. Twilight Eye

    Jun 27, 2002 24m

    A way to open the Twilight Eye is discovered, and the group decides to follow the new path unfolding before them.

  14. Castle

    14. Castle

    Jul 4, 2002 24m

    After the Eye is opened, a secret area appears, complicating the group's search for the key.

  15. Evidence

    15. Evidence

    Jul 11, 2002 24m 8.0

    Revisit all the major moments from this groundbreaking anime in a series of vivid flashbacks that may shed new light on past events!

  16. Depth

    16. Depth

    Jul 18, 2002 24m 7.0

    Tsukasa logs back into The World, only to discover that he cannot die. Shocked, he turns to Subaru for answers.

  17. Conflict

    17. Conflict

    Jul 25, 2002 24m 6.0

    Crim refuses to meet BT outside of the game. Later, Tsukasa mounts a rescue attempt – and secrets are revealed.

  18. Declaration

    18. Declaration

    Aug 1, 2002 24m 8.0

    Silver Knight disrupts any and all potential rendezvous between Subaru and Tsukasa. Subaru ponders the future of the Crimson Knights.

  19. Recollection

    19. Recollection

    Aug 8, 2002 24m 9.0

    Subaru drifts aimlessly through The World, reflecting on her past experiences. Her connection with Tsukasa grows even stronger after an unexpected attack.

  20. Tempest

    20. Tempest

    Aug 15, 2002 24m 10.0

    Aura goes missing, Morganna attacks Tsukasa, and the search for the Key of the Twilight continues.

  21. Despair

    21. Despair

    Aug 23, 2002 24m 7.0

    Tsukasa lingers in a catatonic state, and some immensely powerful monsters make their presence felt in The World.

  22. Phantom

    22. Phantom

    Aug 29, 2002 24m 7.0

    Bear, Mimiru, and Subaru are attacked by yet another seemingly-unstoppable monster, but Balmung comes to the rescue.

  23. The Eve

    23. The Eve

    Sep 5, 2002 24m 8.0

    Tsukasa is too frightened to pass through Helba's gate, and Crim explains Subaru's true life condition.

  24. Net Slum

    24. Net Slum

    Sep 12, 2002 24m 8.0

    Upon arriving in Helba's realm – Net Slum – the group is forced to defend Subaru from an attack by Morganna.

  25. Catastrophe

    25. Catastrophe

    Sep 19, 2002 24m 9.0

    As the battle intensifies, the group seeks shelter in the Cathedral. Morganna summons Guardians to do her bidding.

  26. Return

    26. Return

    Sep 26, 2002 24m 8.0

    Drawing strength from Subaru, Tsukasa summons the courage to awaken Aura. Outside of The World, players share a true life encounter.